The game looks nice! I loved the smoothness of the art.
My two cents are: * The player character is too slow. I often need to go straight away from the enemies so they don't catch me, which limits my gameplay. * Picking up XP crystals is hard. Pickup range can be higher.
Not bad pretty good! Played for 4 minutes and then I fell off the bottom edge, trying to find why there was a red skeletal hand at the bottom of the screen pointing downwards.
Some feedback:
The first items don't show what they do so I had to pick randomly. I'd like for the game to be paused and a description so I can make a concious choice. I got the spellbook which fires 3 fireballs in my first round, and the knife salvo in the second round.
The second attack I got was also fireballs, but a salvo of two instead? This was a bit disappointing.
The attack that sends daggers when you dash is awkward to use. The enemies are always close but you have to dash towards them to use the attack. It also does 4x less damage than the fireballs for some reason, making it feel really weak.
The defensive attack that sends out knives when you take damage has similar problems. It just doesn't do enough damage and you really really don't want to take damage to trigger it.
The hole in the ground boss concept is cool, however since it shoots projectiles I have to keep my distance and I shot it while it was mostly off-screen. It died with 1 or 2 salvos of fireballs so I only saw the edge of it.
The game is a bit slow. The enemies crawl towards me, I can't see very far, I walk extremely slowly, the attacks have long cooldowns. Personally I would enjoy the game a lot more if it is a bit faster.
The edge of the map is difficult to see
The serpent attack is cool and satisfying to see move around
The music, sound design and spritework are good
Hope this helps. I think you have a solid base for a survivor-like here. With some work it can be great. Keep it up!
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The game looks nice! I loved the smoothness of the art.
My two cents are:
* The player character is too slow. I often need to go straight away from the enemies so they don't catch me, which limits my gameplay.
* Picking up XP crystals is hard. Pickup range can be higher.
Will definitely improve the movement of the player character and pickup range! Thanks for playing and testing :)
Not bad pretty good! Played for 4 minutes and then I fell off the bottom edge, trying to find why there was a red skeletal hand at the bottom of the screen pointing downwards.
Some feedback:
Hope this helps. I think you have a solid base for a survivor-like here. With some work it can be great. Keep it up!
Thanks Gibibit! I'm about to make some major updates so keep your eyes peeled. Will take all of your feedback and keep refining.